But this is a very common problem with these engines and a lot of old OpenGL games use these engines. I don't know if this is the same bug the OP is suffering (it kinda sounds like it might not be it). daikatana) suffer from a simple buffer overflow bug that manifests as a crash with any GPU drivers that advertise a large number of OpenGL extensions. Beware of Intel GPUs (laptops, mainly) that are nowhere near as compatible as either AMD or nVidia GPUs (and of those two I favor AMD for have the best backwards compatibility.) Intel GPUs emulate a lot of hardware functions in software and some games expect them in hardware, etc.Ĭlarry: At least Quake 2 and 3 engines (and many derivatives, e.g. One interesting thing I have noticed is that for me Win10圆4 is much more compatible than Win7 with older games-and even more compatible than Win8/.1.Īlso, remember that the GPU driver is what includes the OpenGL driver, of course (unless it's included in the game-it is not included in my GOG version-but still, the drivers will include the newer version, anyway.). Latest GOG version includes 3.24 and Runs great on my Win10圆4 desktop, FX-8320 cpu, Windows build 14986.1001, Crimson 16.12.2 ReLive drivers for my MSI R9 380 4GB. Has it got to do with the graphics cards? Windows 7/10? 64bit? I'd like to at least be able to start the games using the original files. Have fun :)Īlthough, I would still love to know why older OpenGL games like Quake 1 and 2 refuse to run on some modern systems. Just like with Quake 1 sourceports that are really "nothing more" than just an extra executable in the folder.Įither way, it shouldn't be much hassle and work out nicely, which I hope it does for you. Syrion: I guess in theory you might also be able to just install Quake 2 from GOG, put the Yamagi files in the folder and play it that way.
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